June 15, 2026

How to use the media library and references

How project materials, the shared library, references, voices, and trash work in Givon AI - and what to save for faster repeatable videos.

Strong generations lose value when they are hard to find later. The library turns useful results into reusable references.

Every generated or uploaded asset remains inside the project where it was created. The shared library is for the best materials you want to reuse across projects.

Save characters, product frames, visual styles, clean final takes, and motion references. Leave one-off tests inside the project so the library stays useful.

On this page

What belongs in the library

Repeatable subjects

Characters, products, locations, brand frames, or any material that should stay consistent.

Useful references

Frames that capture the right lighting, camera angle, pose, motion, or visual style.

Final takes

Clean results that may become a start frame, reference, thumbnail, or client-ready option.

Before you start

At least one generated or uploaded image, video, voice, or audio asset.

Step by step

1

Review project materials

Open the project and identify the assets you are likely to reuse.

2

Save useful assets

Add the strongest frames, videos, and voices to the shared library.

3

Name assets by role

Use names that describe the job: hero product, warm studio light, intro frame, voiceover draft.

4

Reuse them in new scenes

Bring saved assets back as references, start frames, or source material for new generations.

5

Clean weak versions

Keep the library focused by removing failed tests and duplicates.

FAQ

Do I need to save every generated result?

No. Save only assets you expect to reuse. Everything else remains available inside its project.

Can one asset be used in multiple projects?

Yes. That is the main point of the shared library.

Result

Your best materials become a reusable creative kit instead of disappearing inside old projects.